Kickball Practice – Whole Team Bunting

Use this drill if you want to practice bunting and defending against bunting. This is a core mechanic of kickball and will be a go-to practice if you have enough players. You will need 4 bunters and 6 fielders for a total of 10 players. If you have more than 10 players, you can add in a couple more bunters, or if you have enough, have those other players working on another drill.

This drill is done with 4 kickers that need to work on their bunts and base running and whoever needs to work on 3rd base, short stop, pitching, catching, 1st base and 2nd base.

Kickers should only bunt since you will not be fielding any outfielders. Any bunts or kicks that leave the 1st to 2nd or 2nd to 3rd baseline can be considered outs or rekicks. Kickers will need to bunt to whichever direction will advance the runners into any scoring position. This is also a good time to go over kicking strategies with your bunters so they understand the concept of advancing runners and sacrificing themselves to score runs. Bunters need to run as fast as they can to 1st base and from there proceed to run bases like a real game on each proceeding bunter. Any bunters that get out or score a base are put back to the end of the kicking line up. You can replace runners after they get a certain amount of kicks in or if they score a run.

Fielders should be treating these bunts as a real game and try and get out whichever runner is closest to a scoring position. They should be working on their communication, speed and accuracy. Before each play, the pitcher should call out which bases are force outs. The catcher should communicate with 1st, 2nd or 3rd on which base he plans on throwing the ball to. Since speed is so important on getting a runner out, it is important to already have which base you plan on throwing it to planned out rather than deciding after you pick up the ball. A fast runner can go from one base to the next in less than 3 seconds, so you do not have a lot of time to figure out where you want to throw a ball once you get it.

Take aways from this drill for fielders should be

  1. Which fielder will be able to get which bunt depending on where it lands on the field.
  2. Communication by the fielders on which base to get the ball to.
  3. More practice for their designated postion.
  4. Better feel for how the other players will react in their designated position.
Take aways from this drill for bunters should be
  1. Improved speed of base running.
  2. Improved placement of bunts depending on which bases have runners.
  3. Improved bunting accuracy.

 

This will be a fairly tiring practice, so keep it to 30 minutes unless you have a lot of fielders that are available for rotating.

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